The team seems to have learned lessons from the D3 Auction House debacle, as there’s nothing like that in the game, and also lessons from the battle passes across other games that people like the most, namely ones that are entirely cosmetic rather than selling power, and everything having to do with power and loot and progression is part of the free aspect of seasons. Like most things with Diablo 4, I was unable to really extract any red flags from this conversation. “Once you finish the campaign on one character,” Piepiora says, “you can then have access to ‘skip campaign’ on every character you make from that point forward.” He also said that unlocks like the Shrine of Lilith stat boosts would stay permanent forever, as would the ability to get a horse once you get to that point in the campaign with a single character. However, there are many things that will not reset season over season, or things that carry over between characters, seasonal and non-seasonal. But all monster kills and quest completions will also give “Valor,” the seasonal XP currency that will get you from ranks 1 to 100. The pathway through a season will involve a “Seasonal Journey” which reminds me a bit of Destiny 2’s seasonal challenges that give large boosts of XP to work your way through the battle pass.
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